Has played both the latest Technical Veron and the Air Veron 2.6. Finds the Technical clearly better for attacking but harder to control under pressure, and after 60–90 minutes its head-heavy balance becomes demanding on the arm; the impact feel is very similar to the Air.
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“The Technical initially feels reasonably agile, although noticeably less maneuverable than the Air. However, after around 60–90 minutes of playing, I started noticing its head-heavy balance much more.”